The so-called Cold War
has always been of interest to me, probably because I grew up through
it. I started off with a lot of 1/300th forces and played
with Modern Spearhead. Then I got diverted into skirmish gaming and
got some Cold War figures in 28mm. Now with the widespread
availability of 15mm models I am again spending money on 1980s period
figures. In my defence I have stayed on one period and I can reuse all my existing 15mm WW2 scenery. ;)
So, I am sorting out a
mixed bag of forces, I got British in the Armies Army kickstarter and
have recently picked up a lot of Soviet stuff second hand. I have
also bought some Battlefront Germans as well. My aim is to have
a reinforced platoon for each of the British and German forces while
the Soviet forces will end up at company strength. Below is a brief
idea of the force structures I am going for, any comments on mistakes
would be much appreciated. I have used the old WRG army list books
as a guide to what is required. These lists do things by groups so I
have had to guess what is in the group in some cases.
British Mech Infantry
Platoon
Platoon HQ with 1
Fv432, 1 command group and 1 light mortar group
3 sections each with 1
Fv432, 2 rifle groups, 1 LMG and 1 MAW
I have translated this
into the following
HQ – 1 Fv432, 1 CO,
1 SNCO, 1 RTO and 1 light mortar man.
Sections – 1 Fv432, 1
NCO, 1 LMG with 2 crew, 1 MAW gunner, 4 riflemen.
Support wise I have the
following
A tank platoon of 3
Chieftains (I may get 1 more as they could be 3 or 4 strong)
AT section of 2 Milan
teams (1 additional Fv432 needed)
AA section of 2 Javelin
teams in a Spartan
SFMG team to be carried
in the command Fv432 if needed
German
Heimschutzkommando Platoon
Platoon HQ with 1
M113 or Marder, 1 command group, 1 LMG and 1 Milan
2 squads each with 1
M113 or Marder, 1 rifle group, 1 LMG and 1 MAW
Translated into
HQ – 1 M113, 1 CO, 1
RTO, 1 LMG with 2 crew and 1 Milan with 2 crew
Squads – 1 M113, 1
NCO, 1 LMG with 2 crew, 1 MAW gunner and 3 riflemen
Support
A Panzer platoon with 3
Leopard 1
AT section of 4
Jagpanzer Kannone
AA section of 1 Redeye
team attached to PHQ
I will also get some Marders to give me the option of "upgrading" them to regulars.
3 Soviet BMP Platoons
each with
Platoon HQ with 1 BMP,
1 command group, 1 rifle group and 1 LMG
2 squads each with 1
BMP, 1 rifle group, 1 infantry group and 1 LMG
Turns into 3 platoons
each with
HQ – 1 BMP, 1 CO, 1
NCO, 1 SAW, 1 RPG, 4 riflemen
Squad 1 – 1 BMP, 1
SNCO, 1 NCO, 1 SAW, 1 RPG, 4 riflemen
Squad 2 – 1 BMP, 1
LMG with 2 crew, 1 NCO, 1 SAW, 1 RPG, 4 riflemen
Support
2 Tank Platoons each
with 4 T-72/80.
1 AA section of 1 SA-7
team in 1 BMP
There are a few other
options I am considering getting, some recce vehicles for each force
are a prime example, but that's the plan for now. Just need to get
on with painting it all after Christmas. And find a set of rules for it, current options are FEBA, Force on Force and Sabre Squadron. Decisions decisions.
Have a look at No End in Sight or Fivecore Company Command from Nordic Weasel...might be just right for this?
ReplyDeleteCheers, I'll have a look at them too.
DeleteYou forgot to mention that you have led me astray as well, and made me by some Germans, and convert my planned Israeli force into German/Dutch force!!
ReplyDeleteI didn't have to lead you, it was more a sensible redirection of your aimless charge in post WW2 gaming. Now, how about getting some French too? ;)
DeleteLooks like you are off to a good start. I am tempted to do Canadians for the period.
ReplyDelete