Wednesday 19 June 2013

Dux Britanniarum Campaign

The Monday night group have been playing a multi-player Dux Britanniarum campaign for the better part of a year now.  The campaign is based on the map of the South West of England (there's a surprise) that you find in the rule book, with 3 nasty, smelly, uncouth and hairy Saxon warlords doing their best to kill/enslave/drive out the resident civilised, polite and cultured Romano-British people.

The record of battles and current standings after 6 turns(months) are as follows.
Saxons
Paeda (Colin)    6 raids, gaining an Emperors Ransom(9) in loot, a unit of skirmishers and 2 extra warriors.  He is about to "buy" promotion to the next rank.  43 kills, 38 casualties

Oswald (Nathan)  2 raids and 2 defeats, gaining a Patricians Purse(4) in loot.  18 kills, 25 casualties

Egric (Zob)  4 defeats in 6 months, with no profit gained.  37 kills, 50 casualties

Britons
Meilir (Andy)  1 win and 2 defeats, gaining a Beggars Bowl(1). Meilir was captured by Paeda and has to be replaced by a new Lord.  32 kills, 30 casualties

Constantine (Me)  3 wins and 1 defeat, gaining a Tribunes Tribute(3), a Priest and a unit of skirmishers.  56 kills, 34 casualties

Erb (Panjo)  2 wins and 1 defeat, gaining a Tribunes Tribute(3).  25 kills, 34 casualties



Colin is currently walking away with this campaign, although his losses have been quite heavy.  He always seems to manage a win in a decisive combat, which then forces the Britons to retire in an effort to keep their losses down. 

He has also been sending out "The Saxon Times", a write up of his victorious engagements, from a purely Saxon view.   I have created an extra page to put these on as they can be quite long, so please pop over there and have a look. 

There are only 2 turns of this campaign year remaining and Colin has been checking up the siege and battle sections of the rules, so expect big news to come soon(ish).


2 comments:

  1. Out of curiosity how are you handling the multiplayer campaign?

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  2. Hi, we have an even number of players, so 3 are Saxons and 3 are Britons. The way we are working it is each Briton noble commands a region on the map, with the Saxons randomly attacking someone each turn. To keep it fair no Briton may be attacked by more than 1 Saxon each turn. It's that simple, but works pretty well. So far the Saxons have won 5 raids, lost 7 raids but also have had 5 unopposed raids.

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