After the game we had a discussion about the tank system, which we generally were not overly impressed with. Gus put it best when he pointed out that an obscured target shouldn't be harder to hurt, just harder to hit. The idea of simplifying the dice rolled is a good one, but it takes away the cover in our opinion. More discussion will take place, but not on here.
Anyway, there it is, last weeks games have now been done. Tonight we are playing Zobs roleplay/skirmish pirate game. Hopefully I will get a days wargaming in too, but that depends on how the week goes. Catch you all later.